Showing posts with label prism. Show all posts
Showing posts with label prism. Show all posts

Tuesday, February 23, 2016

Dependancy Injection With Unity

In Last post I gave you introduction for dependency  Injection.

Here we gonna Use it in real code

First I create MVC project and Add following classes to it.

public interface IUserService
   {
       string GetUserName(string name);
   }
 
public class UserService : IUserService
    {
        public string GetUserName(string name)
        {
            return string.Format("Hello {0}", name);
        }
    } 
 


Here is my folder structure



















Then  I create My MVC UserController and Its View. Code is same as I did in prev post

public class UserController : Controller
   {
       private IUserService _userService;
 
       public UserController(IUserService userService)
       {
           _userService = userService;
       }
       // GET: User
       public ActionResult Index()
       {
           ViewBag.UserMessage = _userService.GetUserName("Dependency Unity");
           return View();
       }
   }

Here is View

@{
    ViewBag.Title = "Index";
}
 
<h2>@ViewBag.UserMessage</h2> 
 
 
 That's all. 

Now I'm gonna install Unity Nuget package for DI framework






 Then real Dependency Injection begins.

Main Focus  
  1. Register
  2. Resolver
 We use dependency Injection Register for register dependency  and resolver for resolve dependency.  It will be done by Unity framework for you if you implement it


1. Create Class DI_Register 

public static class Di_Register
    {
        /// <summary>
        /// Register And resolver of Dependency 
        /// </summary>
        public static void RegisterDependancy()
        {
            IUnityContainer container = new UnityContainer();
            RegisterDependancy(container);
 
            DependencyResolver.SetResolver(new UserResolver(container));
        }
 
        /// <summary>
        /// Type registration
        /// </summary>
        /// <param name="container"></param>
        private static void RegisterDependancy(IUnityContainer container)
        {
            container.RegisterType<IUserServiceUserService>();
        }
    }
 

2. Create UserResolver Class for dependency resolving. It will  using the Unity's IDependancyResolver Interface for resolving implementation . It eill take care of your dependency resolving 


/// <summary>
   /// Resolver 
   /// </summary>
   internal class UserResolver : IDependencyResolver
   {
       private IUnityContainer _unityContainer;
 
       public UserResolver(IUnityContainer unityContainer)
       {
           _unityContainer = unityContainer;
       }
 
       /// <summary>
       /// For one object 
       /// </summary>
       /// <param name="serviceType"></param>
       /// <returns></returns>
       public object GetService(Type serviceType)
       {
           try
           {
               return _unityContainer.Resolve(serviceType);
           }
           catch (Exception)
           {
 
               return null;
           }
       }
 
       /// <summary>
       /// For multiple objects 
       /// </summary>
       /// <param name="serviceType"></param>
       /// <returns></returns>
       public IEnumerable<object> GetServices(Type serviceType)
       {
           try
           {
               return _unityContainer.ResolveAll(serviceType);
 
           }
           catch (Exception)
           {
 
               return null;
           }
       }
   }

 3. Then go to the AppStart (startup.auth.cs) and call dependency register in application bigining

Di_Register.RegisterDependancy(); 
 
 


 Then Run and see the magic :)


Full code In Git ..

https://github.com/prabathsl/DI_Sample


 Enjoy Coding


 









Friday, February 6, 2015

Prism MVVM pattern with Applcaition development

Prism is one of the design patterns which defined by Microsoft Patterns and Practices team for building composite Applications in C# , XAML (WPF,Store Applications etc ) .

Why MVVM is not enough ?

When we creating application with MVVM there is few questions and practices we need to figure out. 
  • Should I use Prism to provide support for MVVM?
  • Should I use a dependency injection container?
    • Which dependency injection container should I use?
    • When is it appropriate to register and resolve components with a dependency injection container?
    • Should a component's lifetime be managed by the container?
  • Should the app construct views or view models first?
  • How should I connect view models to views?
    • Should I use XAML or code-behind to set the view's DataContext property?
    • Should I use a view model locator object?
    • Should I use an attached property to automatically connect view models to views?
    • Should I use a convention-based approach?
  • Should I expose commands from my view models?
  • Should I use behaviors in my views?
  • Should I include design time data support in my views?
  • Do I need to support a view model hierarchy?
 (reference https://msdn.microsoft.com/en-us/library/windows/apps/xx130657.aspx )

Why Prism?

Prism contains wire frame which can help to accelerate application development in  MVVM and It already contains commonly required core features in application development.


Let's Start Coding 


Here we are going to create windows store application using Prism

1. Create new windows store application project (Blank application)
2. Go to package manager console or manage nuget packages and install prism nuget to the application

 3. Now starts coding . Here we are using MVVM and I create few folders to isolate resources in the project such as
  • ViewModel - for ViewModel
  • Model - for Model
  • Controles - for BaseControls
  • View - for XAML pages 
  • Enum - for enumerations
  • Interfaces - for Interfaces 
and then put MainPage.xaml  in to teh View Folder (drag and drop)

Now my project like this


















 Code for prism
 Now we have to convert our application to prism
1. App.XAML and App.XAML.cs

<prism:MvvmAppBase
    x:Class="SamplePrism.App"
    xmlns:prism="using:Microsoft.Practices.Prism.Mvvm"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:SamplePrism">
 
</prism:MvvmAppBase> 
 
 
sealed partial class App : MvvmAppBase
   {
       public App()
       {
           this.InitializeComponent();
       }
 
       protected override Task OnLaunchApplicationAsync(LaunchActivatedEventArgs args)
       {
          //Main is the name of view i need to navigate 
           this.NavigationService.Navigate("Main"null);
 
           return Task.FromResult<object>(null);
       }
   } 


2. Then create PageBase in controls  from Prism MVVM

public abstract partial class PageBasePage,IView
   {
   } 
3. Then Use this page base in our Views, xaml

 Change MainPage.xaml and MainPage.xaml.cs as  follows
<controls:PageBase
    x:Class="SamplePrism.Views.MainPage"
    xmlns:prism="using:Microsoft.Practices.Prism.Mvvm"
    xmlns:controls="using:SamplePrism.Controls"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:SamplePrism.Views"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    prism:ViewModelLocator.AutoWireViewModel="True"
    xmlns:designtime="using:SamplePrism.DesignTimeViewModel"
    mc:Ignorable="d">

public sealed partial class MainPage : PageBase
    {
        public MainPage()
        {
            this.InitializeComponent();
        }
    }

4. In here I'm craeting Interface to keep the properties of MainPage But this is optional. You can jsut implement the ViewModel without this interface


Here is My interface


public interface IMainPageViewModel
   {
       string Title { getset; }
   }


5. Lets Starts MainPageViewModel

public class MainPageViewModel : ViewModelIMainPageViewModel
   {
       string _Title = default(string);
       public string Title { get { return _Title; } set { SetProperty(ref _Title, value); } }
 
       public override void OnNavigatedTo(object navigationParameter, NavigationMode navigationMode, Dictionary<stringobject> viewModelState)
       {
           this.Title = "Hello prism";
       }
   }

With prism MVVM it conains basic funtions in store app such like OnNavigatedTo , OnNavigatedFrom etc. You can directly use them inside the ViewModel 

Run and Enjoy the Prism.

It is really easy to build in complex applications in enterprise level. even if you  not like Prism code in specific scenario you can switch with your old MVVM too inside the same project










Full Code 
http://bit.ly/1DL68OI